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Queen of Pain Arcana

I led the concept development effort, had the privilege to work Dongho Kang on the design.
I worked on modeling, facial blend shapes (with Miles Estes), and material/texturing.
Rigging by James Orara, animation by Daniel Rosas and Christine Phelan, Particle fx by Andrew Kim.

https://www.artstation.com/artwork/Ga9wlz

https://www.artstation.com/artwork/Jlyr9D

https://www.artstation.com/artwork/YeBnRb

And Anna Podedworna and Knight Zhang on marketing illustrations.

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in-game

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